var path = require('path'); var nodelua = require('../../'); var lua = new nodelua.LuaObject(); // set a default value lua.setGlobal('js_value', 'this is js_value'); console.log('js_value: ' + lua.getGlobal('js_value')); console.log('Processing Config.lua'); var config = path.resolve(__dirname, 'config.lua'); lua.doFile(config); console.log('js_value: ' + lua.getGlobal('js_value')); console.log('val_one: ' + lua.getGlobal('val_one')); console.log('val_two: ' + lua.getGlobal('val_two')); console.log('val_three: ' + lua.getGlobal('val_three'));