#!/usr/bin/env node var path = require('path'); var nodelua = require('../'); var lua = new nodelua.LuaObject(); var test_file = path.resolve(__dirname, 'test.lua'); lua.doFile(test_file); lua.setGlobal("test", "value"); lua.setGlobal("one", 1); lua.setGlobal("two", true); lua.setGlobal("none", null); console.dir(lua.getGlobal("one")); console.dir(lua.getGlobal("test")); console.dir(lua.getGlobal("none")); console.dir(lua.getGlobal("two")); lua.close();