package forge
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import (
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"encoding/json"
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"errors"
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"fmt"
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"strings"
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)
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type Section struct {
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parent *Section
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values map[string]Value
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}
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func NewSection() *Section {
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return &Section{
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values: make(map[string]Value),
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}
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}
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func NewChildSection(parent *Section) *Section {
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return &Section{
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parent: parent,
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values: make(map[string]Value),
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}
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}
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func (this *Section) GetType() ValueType {
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return SECTION
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}
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func (this *Section) GetValue() interface{} {
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return this.values
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}
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func (this *Section) UpdateValue(value interface{}) error {
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switch value.(type) {
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case map[string]Value:
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this.values = value.(map[string]Value)
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return nil
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}
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msg := fmt.Sprintf("Unsupported type, %s must be of type `map[string]Value`", value)
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return errors.New(msg)
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}
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func (this *Section) AddSection(name string) *Section {
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section := NewChildSection(this)
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this.values[name] = section
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return section
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}
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func (this *Section) Exists(name string) bool {
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_, err := this.Get(name)
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return err == nil
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}
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func (this *Section) Get(name string) (Value, error) {
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value, ok := this.values[name]
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var err error
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if ok == false {
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err = errors.New("Value does not exist")
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}
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return value, err
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}
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func (this *Section) GetBoolean(name string) (bool, error) {
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value, err := this.Get(name)
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if err != nil {
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return false, err
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}
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switch value.(type) {
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case *Primative:
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return value.(*Primative).AsBoolean()
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case *Section:
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return true, nil
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}
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return false, errors.New("Could not convert unknown value to boolean")
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}
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func (this *Section) GetFloat(name string) (float64, error) {
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value, err := this.Get(name)
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if err != nil {
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return float64(0), err
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}
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switch value.(type) {
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case *Primative:
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return value.(*Primative).AsFloat()
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}
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return float64(0), errors.New("Could not convert non-primative value to float")
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}
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func (this *Section) GetInteger(name string) (int64, error) {
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value, err := this.Get(name)
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if err != nil {
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return int64(0), err
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}
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switch value.(type) {
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case *Primative:
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return value.(*Primative).AsInteger()
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}
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return int64(0), errors.New("Could not convert non-primative value to integer")
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}
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func (this *Section) GetSection(name string) (*Section, error) {
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value, err := this.Get(name)
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if err != nil {
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return nil, err
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}
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if value.GetType() == SECTION {
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return value.(*Section), nil
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}
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return nil, errors.New("Could not fetch value as section")
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}
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func (this *Section) GetString(name string) (string, error) {
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value, err := this.Get(name)
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if err != nil {
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return "", err
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}
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switch value.(type) {
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case *Primative:
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return value.(*Primative).AsString()
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}
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return "", errors.New("Could not convert non-primative value to string")
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}
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func (this *Section) GetParent() *Section {
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return this.parent
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}
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func (this *Section) HasParent() bool {
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return this.parent != nil
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}
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func (this *Section) Set(name string, value Value) {
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this.values[name] = value
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}
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func (this *Section) SetBoolean(name string, value bool) {
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current, err := this.Get(name)
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// Exists just update the value/type
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if err == nil {
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current.UpdateValue(value)
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} else {
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this.values[name] = NewBoolean(value)
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}
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}
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func (this *Section) SetFloat(name string, value float64) {
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current, err := this.Get(name)
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// Exists just update the value/type
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if err == nil {
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current.UpdateValue(value)
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} else {
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this.values[name] = NewFloat(value)
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}
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}
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func (this *Section) SetInteger(name string, value int64) {
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current, err := this.Get(name)
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// Exists just update the value/type
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if err == nil {
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current.UpdateValue(value)
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} else {
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this.values[name] = NewInteger(value)
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}
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}
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func (this *Section) SetNull(name string) {
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current, err := this.Get(name)
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// Already is a Null, nothing to do
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if err == nil && current.GetType() == NULL {
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return
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}
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this.Set(name, NewNull())
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}
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func (this *Section) SetString(name string, value string) {
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current, err := this.Get(name)
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// Exists just update the value/type
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if err == nil {
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current.UpdateValue(value)
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} else {
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this.Set(name, NewString(value))
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}
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}
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func (this *Section) Resolve(name string) (Value, error) {
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// Used only in error state return value
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var value Value
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parts := strings.Split(name, ".")
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if len(parts) == 0 {
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return value, errors.New("No name provided")
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}
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var current Value
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current = this
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for _, part := range parts {
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if current.GetType() != SECTION {
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return value, errors.New("Trying to resolve value from non-section")
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}
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next_current, err := current.(*Section).Get(part)
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if err != nil {
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return value, errors.New("Could not find value in section")
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}
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current = next_current
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}
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return current, nil
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}
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func (this *Section) ToJSON() ([]byte, error) {
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data := this.ToMap()
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return json.Marshal(data)
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}
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func (this *Section) ToMap() map[string]interface{} {
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output := make(map[string]interface{})
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for key, value := range this.values {
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if value.GetType() == SECTION {
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output[key] = value.(*Section).ToMap()
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} else {
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output[key] = value.GetValue()
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}
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}
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return output
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}
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