var hasOwn = Object.prototype.hasOwnProperty;
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|
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function isPlainObject(obj) {
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if (!obj || toString.call(obj) !== '[object Object]' || obj.nodeType || obj.setInterval)
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return false;
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var has_own_constructor = hasOwnProperty.call(obj, 'constructor');
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var has_is_property_of_method = hasOwnProperty.call(obj.constructor.prototype, 'isPrototypeOf');
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// Not own constructor property must be Object
|
|
if (obj.constructor && !has_own_constructor && !has_is_property_of_method)
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return false;
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|
|
|
// Own properties are enumerated firstly, so to speed up,
|
|
// if last one is own, then all properties are own.
|
|
var key;
|
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for ( key in obj ) {}
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|
|
|
return key === undefined || hasOwn.call( obj, key );
|
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};
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|
|
|
module.exports = function extend() {
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|
var options, name, src, copy, copyIsArray, clone,
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target = arguments[0] || {},
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i = 1,
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length = arguments.length,
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deep = false;
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|
|
|
// Handle a deep copy situation
|
|
if ( typeof target === "boolean" ) {
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|
deep = target;
|
|
target = arguments[1] || {};
|
|
// skip the boolean and the target
|
|
i = 2;
|
|
}
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|
|
|
// Handle case when target is a string or something (possible in deep copy)
|
|
if ( typeof target !== "object" && typeof target !== "function") {
|
|
target = {};
|
|
}
|
|
|
|
for ( ; i < length; i++ ) {
|
|
// Only deal with non-null/undefined values
|
|
if ( (options = arguments[ i ]) != null ) {
|
|
// Extend the base object
|
|
for ( name in options ) {
|
|
src = target[ name ];
|
|
copy = options[ name ];
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|
|
|
// Prevent never-ending loop
|
|
if ( target === copy ) {
|
|
continue;
|
|
}
|
|
|
|
// Recurse if we're merging plain objects or arrays
|
|
if ( deep && copy && ( isPlainObject(copy) || (copyIsArray = Array.isArray(copy)) ) ) {
|
|
if ( copyIsArray ) {
|
|
copyIsArray = false;
|
|
clone = src && Array.isArray(src) ? src : [];
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|
|
|
} else {
|
|
clone = src && isPlainObject(src) ? src : {};
|
|
}
|
|
|
|
// Never move original objects, clone them
|
|
target[ name ] = extend( deep, clone, copy );
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|
|
|
// Don't bring in undefined values
|
|
} else if ( copy !== undefined ) {
|
|
target[ name ] = copy;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Return the modified object
|
|
return target;
|
|
};
|