Datadog API Node.JS Client
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var hasOwn = Object.prototype.hasOwnProperty;
function isPlainObject(obj) {
if (!obj || toString.call(obj) !== '[object Object]' || obj.nodeType || obj.setInterval)
return false;
var has_own_constructor = hasOwnProperty.call(obj, 'constructor');
var has_is_property_of_method = hasOwnProperty.call(obj.constructor.prototype, 'isPrototypeOf');
// Not own constructor property must be Object
if (obj.constructor && !has_own_constructor && !has_is_property_of_method)
return false;
// Own properties are enumerated firstly, so to speed up,
// if last one is own, then all properties are own.
var key;
for ( key in obj ) {}
return key === undefined || hasOwn.call( obj, key );
};
module.exports = function extend() {
var options, name, src, copy, copyIsArray, clone,
target = arguments[0] || {},
i = 1,
length = arguments.length,
deep = false;
// Handle a deep copy situation
if ( typeof target === "boolean" ) {
deep = target;
target = arguments[1] || {};
// skip the boolean and the target
i = 2;
}
// Handle case when target is a string or something (possible in deep copy)
if ( typeof target !== "object" && typeof target !== "function") {
target = {};
}
for ( ; i < length; i++ ) {
// Only deal with non-null/undefined values
if ( (options = arguments[ i ]) != null ) {
// Extend the base object
for ( name in options ) {
src = target[ name ];
copy = options[ name ];
// Prevent never-ending loop
if ( target === copy ) {
continue;
}
// Recurse if we're merging plain objects or arrays
if ( deep && copy && ( isPlainObject(copy) || (copyIsArray = Array.isArray(copy)) ) ) {
if ( copyIsArray ) {
copyIsArray = false;
clone = src && Array.isArray(src) ? src : [];
} else {
clone = src && isPlainObject(src) ? src : {};
}
// Never move original objects, clone them
target[ name ] = extend( deep, clone, copy );
// Don't bring in undefined values
} else if ( copy !== undefined ) {
target[ name ] = copy;
}
}
}
}
// Return the modified object
return target;
};